The window actor shouldn't have been picked since it has an empty
input shape, but bugs in mutter weren't properly interpreting that.
Since the Wayland restructure, the MetaWindowActor isn't actually
reactive anymore, it's the MetaSurfaceActorX11, so this code isn't
doing anything.
0, 0 /* offset x/y */);
cairo_region_destroy (empty_region);
- /* Set the actor as unreative so Clutter doesn't pick it, either */
- clutter_actor_set_reactive (window_actor, FALSE);
-
gdk_window_lower (gdk_window);
/* Now that we've found the window we don't need to listen for